| Level | Level Cost | Total Invested |
|---|---|---|
| Creation | 10,000 | 10,000 |
| Level 2 | 10,000 | 20,000 |
| Level 3 | 40,000 | 60,000 |
| Level 4 | 90,000 | 150,000 |
| Level 5 | 160,000 | 310,000 |
| Level 6 | 250,000 | 560,000 |
| Level 7 | 360,000 | 920,000 |
| Level 8 | 490,000 | 1,410,000 |
| Level 9 | 640,000 | 2,050,000 |
| Level 10 | 810,000 | 2,860,000 |
| Level 11 | 1,000,000 | 3,860,000 |
| Level 12 | 1,210,000 | 5,070,000 |
| Level 13 | 1,440,000 | 6,510,000 |
| Level 14 | 1,690,000 | 8,200,000 |
| Level 15 | 1,960,000 | 10,160,000 |
| Level 16 | 2,250,000 | 12,410,000 |
| Level 17 | 2,560,000 | 14,970,000 |
| Level 18 | 2,890,000 | 17,860,000 |
Upon reaching specific levels, the guild may choose one of two available rewards. The selected bonus is applied to every guild member.
Level 2
Physical Protection +2%
Elemental Protection +2%
Level 4
Movement Speed +10
Attack Speed -0.05 seconds
Level 6
Rarity Loot Chance +25%
Elite Spawn Chance +50%
Level 8
Health Regeneration +3
Mana Regeneration +1 (every 5 ticks)
Level 10
Magic Level +3%
All Skills +3%
Level 12
Protection against Monsters +2%
Protection against Players +2%
Level 14
Critical Chance +2%
Critical Damage +25%
Level 16
Damage against Monsters +5%
Damage against Players +5%
Level 18
Spell Mana Cost -15%
Cooldown Reduction -15%
Every guild starts with a maximum of 10 members. Each guild level unlocks 3 additional member slots, allowing the guild to grow as it progresses.
We hope this new system encourages teamwork and helps build stronger, more active guilds throughout the server.
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